
Vic Jefferson
Stimulus Rote Kapelle
1127
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Posted - 2016.11.07 00:06:51 -
[1] - Quote
Beast of Revelations wrote:This is an honest question, because I truly don't know the answer. I'm not an expert at this game.
I know why you'd fly a battleship to run a level 4 mission. It's because there's gonna be a ton of other ships there, including battleships, and battleships are good vs. other battleships, and you need a big tank.
But why a battleship in general? They seem to suck. They have a hard time hitting anything but other battleships. I don't know why you'd PvP in one (and perhaps people don't), and why would you put them in fleets? Seems like a fleet of battleships would have a hard, if not impossible time, against a bunch of cruisers and frigs.
This is one place where I think CCP screwed the pooch. In real life, a frigate, destroyer, cruiser, whatever, would be toast against a battleship. But at any rate, tell me why these things are used, if indeed they are.
(Oh, not sure if it would make a difference in your answer, but ignore tier 2, tier 3, navy issue, pirate, etc)
So part of it is that people expect them to be just progressively better or stronger than the tier/class before them, or that there is/should be such a progression. Now, given that, they do occupy a really terrible spot in the ship line up - they aren't fast enough in terms of scan res/warp speed/speed to be of any practical use, and they aren't real heavy sluggers like capitals. There are a few exceptions when you factor in things like rapid heavies, or utility that cannot otherwise be replaced easily (Bhaalgorn/Vindi) that give some life into battleships, but by and large, they are not worth it.
Add in the current meta we are in, plus all the hotdrops that just prey on big slow targets like BS, and we see where they are horrible. T3C doctrines also just offer more. The counter-swing to that is some BS doctrines become viable when you have a titan bridge, or in are in lowsec.
Marauders are great! Well, until you get dreadnoughts dropped on it. Tank and damage at the cost of mobility.
Black Ops BS are another class that sorely needs looking at. Damage and mobility at the cost of tank. On paper, they actually have traded lots of tank for insane mobility, they just have to sacrifice a lot to use it; the same plague of terrible scan resolution haunts this class, especially ironic considering they are supposed to be used in ambush tactics. They are good in small numbers for smashing defenseless people, or in huge numbers, but they struggle to find relevance in between where they just don't offer much over the other choices. Having to fit both a cap booster and a sensor booster just to do their thing really sort of constrains choice.
There are people who make them work or find favorable circumstances to make BS look fun. Sometimes they are. Very rarely you will find a fight where EvE is really engaging and the power of a larger ship finds itself a good match against several smaller ships. Just most of the time, they are going to be sort of not quite enough numbers machine to be cap, and not mobile enough to effectively be a subcap.
Vote Vic Jefferson for CSM X.....XI.....XII?
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